And I can’t find a way to convince myself to commit to any of them — at least not in the way I’d like to. None of them have managed to find that balance between tiny, yet significant rewards and the feeling of a late-2000s raid attempt. Once a player hits the level cap, blue and yellow items in hand from questing, the process of filling out your inventory with those purple epic pieces of gear feels like an insurmountable task, even if it’s as simple as running a few dungeons to get a chance at picking that up. There’s little in the way of clear objectives for success.


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